Wednesday 28 January 2015

Philip Cottrell Gibraltar 3 Resources for Mobile Design Inspiration


Design a mobile friendly website now in trend and most businesses opt this for growth. For mobile inspiration, designer focuses to check pattern and dribble for a site that we like or love it. Philip Cottrell Gibraltar knows that this is the world where people need very trendy device to use either object or visual matter. Every day we need to watch out growing trend online and we never want to ignore our user expectation. This is why mobile design inspiration needs to consider 3 resources.

Generally we look at other apps for the given device that seems to be building best practices for our website navigation. Philip Cottrell Spain knows the value of mobile design inspiration to cater better visual feature to mobile users. One of the most important things with any design—but for mobile especially—is to not get caught up in the gimmicky interfaces that a lot of products use. This includes taking advantage of technology for technology’s sake, such as the accelerometer on iPhone. 

 

It really depends on what the product is that we are designing. Content, commerce, and games all require different inspiration. That’s why we research the challenges users are facing in that realm to find our solutions—and often make them up ourselves.

When a user is navigating from a phone or tablet, you want things to load fast; nobody wants to wait for a site to fully load before they can start using it. When designing for mobile, it is very important to keep it simple and clean, and to focus on the content vs. the functionality. Leave your fancy buttons, parallax effects and transparencies for the desktop version, and just focus on the content for the mobile version. “Less is more” has a whole new meaning when it comes to responsive design. Communication Arts is a great source of not only inspiration but a way to keep up with what’s trending in the design world as far as styles, looks, and multimedia navigation.
The most popular and user-friendly apps all have an extremely simple user interface that has been narrowed down to the essential functions. I aim to focus my design on answering two questions: “what does this app need to do really well?” and “how will the user need to access information?” Also, considering the user’s gestures key is. If you can use the app with just your thumb, you are heading in the right direction.


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